The system, under product pressure

  • Product UI
  • Responsive Design
  • React
  • TypeScript
  • Vitest
  • Storybook
  • Playwright
  • Accessibility
Art-directed composition of Relay campaign metrics, navigation, ownership, and milestones.

A system changes when components become an interface.

Components are easy in isolation. Products are where systems get tested. Relay puts Signal into realistic campaign-management workflows, where components have to work together across dense, responsive product interfaces.

01 / Product Context

An interface creates demands isolated components never see.

Relay moves beyond individual component examples into a campaign-management environment with connected workflows, dense information, and multiple product states.

Relay campaign overview with navigation, campaign health, task metrics, campaign brief, and milestones.

02 / Product Patterns

Product patterns give the interface its structure.

Signal components combine into reusable product patterns for navigation, campaign health, milestones, tasks, and activity. They turn individual building blocks into structures that can be reused across the interface.

Relay product patterns for campaign health, activity, and milestones displayed as reusable interface compositions.

03 / Responsive System

The interface recomposes instead of simply shrinking.

Each viewport uses a composition suited to the available space: navigation condenses, controls regroup, and content shifts without losing access to core tasks. Light and dark themes build on the same underlying system.

Relay campaign overview recomposed across desktop, tablet, and mobile layouts.

04 / System Validation

A system proves itself when the interface still holds together.

Relay brings the evidence together across responsive layouts, interaction, accessibility, and reusable patterns. The complete demonstration shows where Signal holds up, and where interface-level demands expose gaps.

Relay Tasks interface running in Storybook alongside Signal’s component catalog and interaction-test results.

04 / Start a Conversation

What are you trying to make?

Bring me the idea, the problem, or the thing that isn’t working yet.

Let’s Build Something That Ships →